Home
>
About Me

About Me

Hi, I’m Carlos Salguero, a Senior Product Designer based in Toronto, originally from Colombia. I lead design work on complex enterprise products, connecting product direction, interaction architecture, and the technical details that make good experiencesr work.

Across telecommunications, logistics, and banking projects, I have navigated complex user roles, permissions, policy rules, and engineering dependencies. I focus on understanding how people actually work, where decisions are made, and identifying process weak points early.

Besides creating screens, I lead design discussions, bring different perspectives together, and help teams find direction when priorities compete. I believe in listening, asking thoughtful questions, giving constructive feedback, and making space for healthy debate. I work closely with designers and engineers to stay aligned, explain trade-offs, and make confident decisions. From discovery through implementation, I stay involved in accessibility, responsiveness, handoff, and quality assurance.

AI is now part of my practice. I use it for research, exploreation, quick prototypes, documentation, and repetitive tasks. It helps me work through ideas faster, but I verify the evidence, challenge the output, and remain accountable for the work.

What I do

Enterprise Product Design

I lead interaction design for products with multiple roles, business rules, permissions, and exceptional states. The work spans problem framing, workflow architecture, prototypes, accessibility, and detailed handoff. I want the team to understand and build the whole system, not only a screen.

Design Leadership & Alignment

I lead design conversations, reviews, and workshops that help product, engineering, and stakeholders agree on what matters. When constraints conflict, I make trade-offs visible, challenge assumptions, and help teams choose a direction they can explain and deliver.

Design Systems & Product Architecture

I shape component architecture, reusable patterns, variants, and documentation while products are actively being built. I consider accessibility and engineering constraints together so the design system supports consistent, real product behaviour.

Technical Design & Implementation

I use front-end fundamentals, Webflow, GitHub, and implementation-aware prototypes to test how an experience behaves before it ships. Working close to the build helps me spot gaps between a design file and the actual product.

Selected enterprise work

VIEW PORTFOLIO

How I work

01 - Understand

I begin by understanding who is involved, what they're trying to do, and where business rules or handoffs complicate the work. Research, workflow maps, and conversations with stakeholders help me test assumptions.

02 - Design

I turn that understanding into flows, interaction states, permissions, and reusable patterns. I look at errors, access levels, responsive behaviour, and accessibility early, because edge cases often tell us more about the product than the ideal path.

03 - Prototype

I prototype to test decisions while there's still room to change them. That can mean a detailed Figma flow, a functional front-end example, or work directly in Webflow. I want to see what happens between screens and what engineering will need to support.

04 - Ship

I stay close through implementation, helping resolve design questions, product-engineering trade-offs, and QA issues. If a dependency or constraint changes the plan, I help the team decide what to change, why, and how to protect the user experience.

Selected posts

See all posts >
Go to article

How 'Design' Revitalized a 1967 Colombian Novel in Japan

A Colombian designer’s look at how Ryuto Miyake’s Japanese cover and Netflix’s adaptation gave One Hundred Years of Solitude a new cultural entry point—and what product designers can learn about translation, storytelling, and preserving identity across mediums.

READ POST
Go to article

Beyond the Rainbow: The Evolution of the Pride Flag

A design-systems reading of the Pride flag’s evolution: how recognizable foundations, representation, constraints, hierarchy, and extensibility allowed a global visual language to change without losing its identity.

READ POST

What collaborators say

“Carlos gives and takes insightful design critiques and has tackled extremely complex design problems in our enterprise software. […] I’ve seen him rally his squad members together with enthusiasm, imparting his vision to Devs, POs, testers, designers, addressing each with the right language.”

Wai-ling So
TELUS Communications | 2025

“Carlos is an extremely talented UX designer. He takes meticulous care when it comes to his workflows and wireframes. He is not afraid to ask the tough questions and get exactly down the root cause of an issue so he can present the best possible option.”

Brock McGuire
TELUS Communications | 2024

"His leadership skills, ownership, and creative approach were instrumental in delivering high-quality designs that simplified complex requirements & exceeded client expectations. Carlos consistently went above and beyond, contributing to every phase of the project, including supporting the QA process."

Omar Bashir
mobileLIVE | 2026

"I worked with Carlos supporting TELUS agent desktop design. I always paused to hear his feedback as his insight is almost on-point. If it's not a comment to an eventual solution, it's insight to rethink the proposed design."

Jade Ardente
TELUS Communications | 2024

Let's Connect!

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.